

I quickly joined the project but I noticed something about the tool that rubbed me the wrong way. Anotak, a fellow developer I had worked with in the past, began working on a MarvelEditTool on Github. Since the game's release, a subreddit, a discord, and many youtube videos have been created, all about modding. On March 7th, 2017, Capcom released Ultimate Marvel vs Capcom 3 on Steam, and a group of people quickly got to work trying to figure out how to mod it. The goal is to rapidly learn new technologies, while working on something that has personal significance. Anyways, these projects started as a way to force myself to familiarize myself with new programming languages, libraries, frameworks, etc.

Or maybe you've heard of KenBot, my Street Fighter AI? Or maybe not. More specifically, I make mods, modding tools, and informational webapps for the competitive fighting game and Smash communities.

Hi, my name is Eric but I am also known as dantarion, I am a professional software engineer and on the side, I mod games.
